Valorant Patch 3.05 – Leaked Patch Notes

Posted on September 6, 2021

The Valorant train shows no signs of slowing down, as the game continues to rise in popularity and the overall quality. The developers are working tirelessly to not only implement new and exciting features, but to also continue polishing all the existing ones.

We’ve all been expecting the new 3.05 patch in Valorant, and after the new patch notes were leaked, we were finally able to get a hold of all the juicy information. Let’s just say that 3.05 does not disappoint, and that it brings a lot of new goodies like the new Fracture map, several Agent changes, and a whole plethora of other updates.

The New Map – Fracture

valorant-fracture
Image Credits | Riot Games

One of the best things about Valorant updates is getting new Agents or new maps. In this case, we did get a new map, but no new Agents as of right now. Although, Sova, Brimstone, Raze, Breach, and Killjoy did get some changes – so that counts.

Now, let’s talk about the new map Fracture. When the patch goes live, players will be able to experience this new map in a Fracture only queue. Usually, when Valorant releases a new map, they don’t put it into the regular map pool since they want to give players extra time to get familiar with it, learn all the key positions, and just get the general feel for the map.

The Fracture only queue will be a standard queue, which means that you won’t be able to play Fracture in rated matches or Valorant Champions Tour for the first two weeks. After the initial two weeks, Fracture will enter all other modes.

Agent Changes

The new Valorant 3.05 patch brings several key changes for a couple of Agents, and we’ll now go through each one of them.

Killjoy

Killjoy’s Turret ability was changed from 72.5% bullet tagging slow to 29.5% slow. This is a noticeable difference, and effectively a pretty massive nerf to the ability. It will still be a really strong asset in Killjoy’s toolkit, but the slow won’t simply cripple an enemy after a few bullet tags.

Breach

Breach’s Aftershock ability will now also damage the following:

  • Killjoy Alarm Bot
  • Killjoy Nanoswarm
  • Killjoy Lockdown
  • Cypher Tripwire
  • Reyna Leer
  • Sage Barrier Orb
  • Sova Recon Bolt
  • KAY/O Zero/Point

Sova

Now, when Sova uses his Hunter’s Fury, it will damage these:

  • Killjoy Nanoswarm
  • Cypher Trapwire
  • Sage Barrier Orb
  • Sova Recon Bolt
  • KAY/O Zero/Point

Brimstone

Lastly, there’s changes to Brimstone’s Orbital Strike, and now it will also damage the following:

  • Killjoy Nanoswarm
  • Cypher Trapwire
  • Sage Barrier Orb
  • KAY/O Zero/Point

Raze

Raze’s Boom Bot received a straight up nerf, where both minimum and maximum damage were reduced. On the other hand, the cost was also reduced to compensate for the nerf.

All of these changes aren’t particularly game-breaking, but they will certainly further enhance the Agents in question and provide more utility in competitive matches.

valorant-patch-map-fracture
Image Credits | Riot Games

Competitive Updates

The Valorant patch 3.05 marks the return of Immortal 1/2/3 rank tiers. Once the patch goes live, the leaderboard will automatically update to sort out all the Immortal tier ranks.

The ranked grouping restrictions will also reflect this change, and will be looking something like this:

  • Diamond 1 to Immortal 1
  • Diamond 2 to Immortal 2
  • Diamond 3 to Immortal 3

Bonus XP in Premium Battle Pass

With the Valorant patch 3.05, upgrading to a Premium Battle Pass will grant you a 3% XP bonus towards all your progress in the Battle Pass until the end of Act 2. This change might seem quite minor, most likely serving as an extra reward for purchasing the Premium Battle Pass. However, if you get it early, it will really add up over time.

Also, the change will not be retroactive, which means that the sooner you upgrade – the bigger the overall benefit.

Social & Performance Updates

The AFK detection logic was updated to prevent players from AFK farming Battle Pass or Account levels. Additionally, the ping calculation to exclude the server frame time was updated as well.

NVIDIA Reflex markers also received an update, allowing NVIDIA Reflex to better pace frames while reducing and measuring rendering latency.

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Denis Alihodzic

Freelance writer with a passion for gaming and esports. Loves a good old-school RPG, and enjoys spending time with his dogs.

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